![]() The whole idea of Quake 4 is you're in the middle of a large war, but you never really get that feeling, as most of your combat is inside compact buildings. This is, obviously, the style of classic Quake, but with the introduction of squad based combat to the series, it would have been nice to see far more squad based gameplay. With that said, the inclusion of vehicle control is nice, but it isn't nearly as integral as it could have been.Īnother area of disappointment regarding Quake 4's gameplay is the fact the game is still very much focused around you being the hero. More variation would have been nice, and the situations you actually use these vehicles in the game are pretty far and few between - in fact, you only get one go at both throughout the entire single player experience. Win win.Īs mentioned above, vehicle control has been introduced to Quake however there are only two ground vehicles available to control - a hover tank and a mechanized walker (i.e. What's amazing about this is both versions cost the same, so unless you don't have a DVD drive in your PC, there is absolutely no reason not to get the Special DVD Edition - you get Quake 4 on one DVD rather than a few CD's, plus bonus content for no extra cost. There are two versions of Quake 4 available - the basic version which comes with Quake 4 on CD's only, and the Special DVD Edition, which comes with Quake 4 on a DVD plus a Bonus DVD featuring the Making of Quake 4, as well as Quake 2 and both Quake 2 addon packs - The Reckoning and Ground Zero. As Matthew Kane, a member of the Rhino Squad, you must front the human invasion force against the Strogg on their home planet for a second encounter, but this time around you have fellow troops and vehicles at your side. It is now that the Humans feel an offensive will eliminate the Strogg presence once and for all, which is where Quake 4 picks up. While the Humans believed such a blow was fatal to the Strogg, no such luck would eventuate as the Strogg continued to fight, albeit battered and bruised. ![]() ![]() These forces are practically eliminated entirely upon entry except for one Human warrior, who manages to kill the leader of the Strogg Makron. As we all know, the story of Quake 2 basically is as follows - the Strogg are threatening Earth, and in a counter attack, the Humans send out forces to battle the Strogg on their home planet. Quake 4 puts the gamer back into the war of Human v Strogg after the events of Quake 2. A humble and simple process, for a reasonably humble and simple FPS. When Quake 3: Arena and UT hit the shelves, the classic storyline style of the FPS may have seemed dead, but it wasn't long after that Activision announced Quake 4 would carry on from the traditional FPS style of Quake 2, and while it is finally here four years after almost to the day, during this wait it never really received a whole lot of hype - no phony release date announcements, no major security breaching leaks, just a few showings here and there at the major events and an on time release.
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